Run your Rust server
from your browser.
Watch the console and chat live, kick, ban and mute players, schedule restarts, and log everything to Discord. Works on your phone too. No plugin to install.
- Works with Vanilla, Oxide/uMod and Carbon
- Your RCON password is stored encrypted
- Give moderators access without sharing it
See what's happening as it happens
The server log and in-game chat stream into your browser. Filter by chat, commands or errors, search 14 days of chat history, and message everyone as SERVER. Command history and autocomplete for Rust commands are built in.
- Global and team chat side by side
- One-click buttons for commands you use a lot
- Download the console log any time
Every player, every ban, in one place
Click any player for their profile: first and last seen, total playtime, old names, recent chat, ban history and private notes from your staff. Kick with a reason, mute chat, or ban for an hour, a week or forever. AutoTurret lifts timed bans and mutes for you.
- Ban on all your servers at once
- Search everyone who has ever joined
- Offline servers get the ban when they come back
Every ban, kick and mute, in your Discord
Paste a Discord webhook link and AutoTurret posts moderation events to that channel: who, why, for how long and which staff member did it. Messages always appear as AutoTurret with the AutoTurret logo, so your log channel stays tidy whatever the webhook is called.
- Pick which events get posted
- Player names link to their Steam profile
- Never pings @everyone
Everything else you'd expect
The day-to-day jobs of running a Rust server, without leaving the browser.
Scheduled tasks
Daily restarts with an in-game countdown, regular saves, Discord ads every 30 minutes. They run even when nobody is logged in.
Graphs and activity
Players, server FPS and entity count over 6 hours, a day or a week. A live feed of joins, leaves, kicks and bans.
Server settings
Change your server name, description, header image, max players and tags live, and save them to server.cfg.
Plugins
See every Oxide or Carbon plugin with its version and author. Reload, load or unload with one click.
Team roles
Invite staff with a link as viewer, moderator or admin. Remove someone and their access ends straight away.
Audit log
Every command, kick, ban and settings change by your team, with who did it and when. Kept for 180 days.
Set up in about two minutes
All you need is your server's RCON details.
Turn on WebRCON
Add these to your server's startup settings or server.cfg, then restart once.
rcon.web 1 rcon.port 28016 rcon.password "something-long"
Add your server
Sign in with Steam or Discord, enter your server's IP, RCON port and password, and press Test connection to check it before saving.
Invite your team
Send moderators an invite link, connect your Discord log channel, and set up your scheduled restarts. That's it.
Questions
Do I need to install a plugin on my server?
No. AutoTurret talks to Rust's built-in WebRCON, so it works on vanilla servers. If you run Oxide/uMod or Carbon you also get the plugin manager.
Is my RCON password safe?
It's encrypted before it's stored and is never sent back to the browser, not even to you. Moderators you invite can use the console without ever seeing it.
How does Discord logging work?
Create a webhook in any Discord channel (channel settings → Integrations → Webhooks), paste its link into AutoTurret, and pick which events to post: bans, unbans, kicks, mutes, joins, leaves and scheduled tasks. Messages always appear as AutoTurret with the AutoTurret logo, and they never ping anyone.
Can I manage more than one server?
Yes. Add as many as you like, switch between them in the sidebar, and ban someone on all of them at once.
Do timed bans still end if I'm offline?
Yes. AutoTurret unbans players when their time is up, whether or not anyone has the dashboard open. If your server is down at that moment, it tries again until it gets through.
What do players see?
Nothing new. Kick and ban reasons are shown to the player in Rust as usual. Staff notes and the audit log are only visible to your team.
Your server, one tab away.
Sign in, add your server, and you're done.